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180M
Combined Users
50/50
iOS/Android Split
$5-20
Avg CPI Range
5-10x
LTV vs Global Avg

Japan/Korea Market Highlights

Market Comparison

Japan

125M population. Japanese required. LINE dominant platform. Gacha games culture. High iOS share (~60%). Premium spending.

South Korea

52M population. Korean required. KakaoTalk essential. Strong PC gaming heritage, mobile follow. Android slightly higher.

UA Strategies

Localization Requirements

Key Platforms

Top Channels

Japan/Korea Best Practices

Challenges

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